We also encountered a heavily plated boss dino whose armor had to be chipped away before it could be taken down. It's a noisy business and that attracts more dinos, plus there's the risk of a pod landing directly on your head (which happened to me at least once).Īfter finding the research team's drop ship and repairing it so it could return to orbit, we found the research team itself (well, pieces of them). The landscape was constantly peppered with pods slamming down and then blasting back off. Coming across useful materials, we could call down pods filled with rocket boosters which could be attached to crates, so we could literally blast our payloads back up into space. Scanners plunge from the sky and search the area with a laser to point the way to our next objective, then take off again. Members of our team were routinely calling in ammo drops so we could restock. We handled the first few packs of dinosaurs without too much trouble-they're lightning quick but there weren't an overwhelming number of them. In addition to dynamic weather, there are night missions in Second Extinction, though fighting dinos in the dark doesn't sound like a mission I'd volunteer for. We landed in the midst of a heavy snowfall, making it difficult to see for the first five or ten minutes, though the weather eventually cleared. The mission was to locate a missing research crew and their data, and as we progressed through the region we received new mission instructions as well as some additional objectives. And some regions of Earth are so dangerous you can't even land there-you'll have to pick a nearby region as your landing zone and travel to the treacherous area on foot.ĭuring my demo we picked a zone with a "medium" threat level-which is alarming because it was absolutely crawling with mobs of dinos and nothing felt medium about it. However, while you're busy clearing out one region, dino threats will grow in other zones, so the hot spots will evolve based on where people are focusing their efforts. If players-not just your teammates, but all Second Extinction players-focus on a specific region or regions and complete missions and objectives there (killing scores of rampaging dinos along the way) those area will become safer for everyone. ![]() What's interesting is the threats in these regions will change over time based on global player activity. Each region of the map has its own threat level, giving you an idea of how difficult a challenge you'll be facing. So what are you waiting for? The fight to reclaim earth starts here.From a map view, you pick your mission and landing area. Every piece of feedback and every mission you play matters. You’re joining us on a journey as we shape the experience. You can expect an especially tough Emergence Event to be waiting for you.īy playing Second Extinction you’re not just picking up another co-op shooter. Let the threat level get out of control and But the dinosaurs aren’t resting either, and they’ll focus their efforts where you aren’t.Įach week the community will see the fruits of their labours or feel theĬonsequence of their incompetence. Lowered if enough of our players are successful in their missions and activities. Nowhere is thisĮach region of our big map has a unique threat level. Our mantra is that players win battles, communities win wars. ![]() ![]() To be a vital part of the development process.Įven so, there’s plenty to get your teeth (and claws) into from day one: 4 heroes,ġ0 weapons (with 5 upgrade tiers each) and 6 missions - plus some special side quests - across multiple regions of our big map. We want to hear your feedback loud and clear, and we intend for our community The goal of Early Access is also simple: Work with our community to make the In Second Extinction you take on hordes of mutated dinosaurs alone or with up to
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